WHAT: ASOM talk
WHO: Khaled Bachour, Mixed Reality Lab, University of Nottingham
WHEN: April 16th, 2014

ABSTRACT

Every week, three billion hours are spent by people around the world playing computer games. And this number is constantly on the rise. Through a series of examples, I’ll explore some of the ways in which scientists, artists and other professionals are designing games with an agenda to tap into this massive resource of human effort.